If you want your stock to go up, you have to tell your shareholders that you "discovered new areas of revenues" that will cause "stock growth". On the other hand, I'm sure this is a conscious decision on their part (the mobile game). So on the one hand, I agree with you totally. Kind of what the Obsidian dev's did for Pillars of Eternity. If I was a dev at Blizzard, or a former dev, and I wanted to do something, I'd start thinking of putting together a Kickstarter for a Diablo-esque clone on PC. I really think that most big gaming corporations are headed by sales & marketing people who see gamers as just a general group of (dumb) people who will throw money at the latest incremental game is released.and now with the mobile market being such a huge source of income (especially in Asian markets), everybody just sees that. Tone-deaf and not understanding their core audience doesn't even begin to describe that YongYea video is pretty spot on. this is a Diablo (on PC) enthusiast crowd that had paid $199 for a ticket for the Convention, + all associated travel fees & food & stuff, to hear "a big announcement" that had been teased.and then to be told, "Wait, don't you all have phones?" Click to expand.I'll add to that, this isn't just any audience.
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